Мой урок

 0    30 schede    wamogam721
Scarica mp3 Stampa Gioca Testa il tuo livello
 
Domanda Risposta
орбита,вращаться по орбите
inizia ad imparare
orbit
Move, orbit, and zoom in the Scene view
как будто
inizia ad imparare
as though
You can use the Arrow Keys to move around the Scene as though “walking” through it
в бок
inizia ad imparare
sideways
The Left and Right arrow keys pan the view sideways
знак, сигнал
inizia ad imparare
cue
If a GameObject is active in the Scene view, Unity doesn’t display any visible cues that it’s active
сложный,хитрый
inizia ad imparare
tricky
However, if you are working with a large Scene containing a lot of Scene items (such as GameObjects, Terrain objects, Cameras, and Lights), selecting multiple objects can be very tricky
случайный
inizia ad imparare
accidental
For example, if you are working in a large Scene with over 10,000 objects, you can temporarily block specific GameObjects from being selected to prevent accidental editing
сохранять,удерживать
inizia ad imparare
retain
They retain whatever pickability status they had previously
любой
inizia ad imparare
whatever
They retain whatever pickability status they had previously
неподвижный
inizia ad imparare
still
At the center of the Move Gizmo, there are three small squares you can use to drag the GameObject within a single plane (meaning you can move two axes at once while the third keeps still).
равномерно,спокойно
inizia ad imparare
evenly
The Scale tool lets you rescale the GameObject evenly on all axes at once by clicking and dragging on the cube at the center of the Gizmo
довольно
inizia ad imparare
quite
You can also scale the axes individually, but you should take care if you do this when there are child GameObjects, because the effect can look quite strange
за, вне
inizia ad imparare
beyond
To rotate the GameObject, position your cursor just beyond a corner of the rectangle
ручка, управлять
inizia ad imparare
handle
Its Gizmo provides handles for movement and rotation
определенный
inizia ad imparare
given
Use vertex snapping to quickly assemble your Scenes: take any vertex from a given Mesh and place that vertex in the same position as any vertex from any other Mesh you choose
внешний вид
inizia ad imparare
appearance
You can customize the grid in appearance and behavior by changing the following
регулировать
inizia ad imparare
adjust
The size of the grid (adjust the distance between the lines).
одинаковый,однообразный
inizia ad imparare
uniform
Use the Move property with the link icon selected to enter a uniform increment snap value for all axes, or unlink the axes and set different increment snap values in the X, Y, and Z axis properties.
подталкивать
inizia ad imparare
nudge
To nudge the grid backward, use Shift+[
заголовок
inizia ad imparare
heading
Next to the World Grid heading, click the gear icon
запускать
inizia ad imparare
trigger
This means you can’t accidentally remove GameObjects from the rendered scene, or trigger unnecessary bake jobs for lighting, occlusion, and other systems
ненужный
inizia ad imparare
unnecessary
This means you can’t accidentally remove GameObjects from the rendered scene, or trigger unnecessary bake jobs for lighting, occlusion, and other systems
сохраняться
inizia ad imparare
persist
This makes it possible for your settings to persist from one session to the next
включение
inizia ad imparare
turning on
Turning Scene visibility on and off
переключатель
inizia ad imparare
switch
The Scene visibility switch in the Scene view control bar displays the number of hidden GameObjects in the scene
изображать,рисовать
inizia ad imparare
depict
The first drop-down menu selects which Draw Mode will be used to depict the Scene
увидеть,пятно
inizia ad imparare
spot
The transparent colors accumulate, making it easy to spot places where one object is drawn over another
постепенный
inizia ad imparare
gradual
Fog: gradual fading of the view to a flat color with distance from the camera
затухание
inizia ad imparare
fading
Fog: gradual fading of the view to a flat color with distance from the camera
отбраковывать
inizia ad imparare
cull
Check this box to enable occlusion culling in the Scene view
постепенно дивигаться
inizia ad imparare
ease
Check this box to make the Camera ease in and out of motion in the Scene view over the time set by Duration

Devi essere accedere per pubblicare un commento.